Talk:Stick Ranger Enemy Species/@comment-33732017-20180603100655

Tell me a species that does the following attack patterns:

Providence herself deals no contact damage, instead utilizing her wide array of projectiles, as well as minions, to deal damage. Providence's attacks and behavior vary depending on which phase she is currently in. She switches through these multiple phases pseudo-randomly, spending several seconds in one before choosing another.

If the player exits the Hallow or the Underworld, she will be entirely immune to damage until they return.

Attacks	Edit Phase 1	Edit Providence flies back and forth above the player and fires massive HolyBlast.gif Holy Blasts that erupt into HolyFire2.gif Holy Flames on impact. The Holy Flames spread out in all directions before briefly homing in on the player. Phase 2	Edit Providence flies directly above the player and drops HolyFire.gif Holy Flames that stop in the air, then split into more Holy Flames which travel either horizontally or vertically. Phase 3	Edit Providence hides in her cocoon, becoming practically immune to damage. While hiding in her cocoon she emits waves of damaging HolyBurnOrb.gif Holy Flame Orbs, which instantly decrease the player's health regardless of defense, damage reduction, or invincibility frames. She also fires a few green HolyLight.gif Healing Flame Orbs, which will heal the player on contact, interspersed with the damaging flames. After a certain amount of time, a status message stating "The air is burning..." appears in the chat and the Icarus' Folly debuff is applied all players for 20 seconds. Icarus' Folly cripples mobility by decreasing wing flight time by 75% and blocking any infinite flight. Phase 4	Edit Providence flies back and forth above the player and fires MoltenBlast.gif Molten Blasts that explode on impact into several MoltenGlob.gif Molten Globs. The Molten Globs stay on the ground for some time and deal damage if touched. Phase 5	Edit Providence flies directly above the player and drops HolyBomb.gif Flare Bombs that linger in place. Flare Bombs continually emit HolyFlare.gif Holy Flares that drift towards the player. This attack is similar to that of a Profaned Energy. In all Phases	Edit When reaching around 70%, 40%, and 10% of her full health she will spawn three profaned guardians, and becomes invulnerable until you defeat them. Providence becomes much more aggressive as her health gets lower. Straying too far away from Providence will cause her maximum horizontal speed to constantly increase, and the Holy Inferno debuff will be inflicted onto the player, causing damage over time which exponentially increases in severity. These effects will end once the player returns to Providence's proximity.