User talk:ZoshiX/Sandbox/Classpect Stuff

My sorta interpretation of the asspects now:
 * Space: Creation, Birth
 * Time: Destruction
 * Light: Information, Illumination, Agency, Clarity, Importance
 * Void: Nothingness, Darkness, Obfuscation, Submission, Mystery, The Destruction of Information, Uncertainty, Irrelevance, Unimportance, Chaos, Obscurification
 * Mind: Outer Self, Choices, Karma, Balance
 * Heart: Soul, Desire, Affinity, Ideals, Individual Uniqueness, Togetherness, Connected Omni-Spanning Immortal Soul
 * Hope: Belief, Encouragement, Possibility, Optimism
 * Rage: Resignation, Conviction, Acting
 * Life: Power, Freedom, Chaos, Optimism, Literal Life
 * Doom: Sacrifice, Duty, Order, Pessimism, Literal Death
 * Breath: Spirit, Direction, Inspiration, Detachment, Innocence, Certainty
 * Blood: Bonds, Camaraderie, Promise, Loyalty, Respect, Friendship, Responsibility, Integrity

Honestly, I feel like Tech and Flesh can be scrapped; Doom and Life already actively represent Inorganic and Organic as part of their symbolism and symbols used as them. Dawn/Dusk/whichever one it was sort of has the same connotations associated with Space, tho both of those aspects also seem to be super vague in terms of meaning. Sand and Flow... sort of seems like if Heart and Breath were put together, if I'm being honest? Hate might also need to represent something different as a symbol, because a number of aspects (as well as classes and even paired classpects) can already show egotism in character, as well as seeming as part of the design

Chance and Curse I believe were supposed to be paired aspects. Chance represents the opening of possibilities (making new futures?) while Curse represents the closing of them (dooming people to a future?); Not sure what one-word thing for symbolism there would be to put, perhaps Deconstruction/Construction (Chance) and Prevention (Curse)? Or Freedom and Fate? idk

 Mori  Talk   22:27, April 10, 2016 (UTC)