Talk:Card/@comment-4879294-20151205084204/@comment-4879294-20151205173328

The Indra Arrow doesn't have an MP cost; just double the normal AGI for a bow xD (

Yeah, Ice Chakram and some other lower-MP weapons are probably the ones that would benefit most from this Card. Higher-MP cost weapons might actually go on the decline in usage depending on how good the amped lower base MP weapons turn out to be.

Even though it can never outdo the Quick's Card 5 without a lot of MAG, I think there might slight balancing issues when it comes to when MAG exceeds the weapon's base MP cost; I haven't really calculated just how much of a DPS increase it could potentially lead to for, say, the goddamn Thunder GS 7 xD Maybe even with this Card in play the Bullet's + Topaz would still be the best options for it, but I don't know for sure. Either way... I actually think that thing needs to be nerfed xD Maybe more like "1-19" Bonus AT. At least bring it down to "1-25" or "1-23"; even that would at least be a significant nerf considering that the Bonus AT is multiplied by 90 bolts.

Anyway, thank you! ^^ (