User blog comment:ZoshiX/RPG Formula Sandbox/@comment-1917722-20190524133259/@comment-3293097-20190524195933

Ah, thanks for pointing that out, I originally used an example with 125% but decided to change it for whatever reason. Also just as a note, there's no reason at all that X has to be a power of 2, or even a ratio of 1/X for that matter. It could be 5, 7.23, pi, or literally anything else, I just used powers of 2 to quickly show off a decent range of values.