Talk:Stick Ranger 2/Weapons/Staves/@comment-16075172-20150704021007/@comment-16075172-20150704070045

I'm thinking that the buff range in this should be different from the attack range. The buff range being the highest possible, and the attack range being still pretty good. Unlimited range in both respects is kinda pointless since the priests range is pretty high anyhow. I do think that the regular range of attacks should be good though because hes good for an outranging strategy, being the most ranged one for this but having low damage output as usual in return.

There's also an idea I had in terms of damage. Regularly, it could do 2-42 damage, but these values change to 2-84 every eight uses. This goes on with the theme of 402 and I think it goes well with the priests relative offensive capabilities, as this amount of damage will likely seem miniscule compared to what the other chaos artifacts do.

I don't know how damage values in SR2 work but this is what I imagine as an SR1 thing, so relatively speaking. I also don't know much about SR mechanics so improvements to this idea are welcomed.