User:Fire InThe Hole/Subpages/Character notes

This page is about the character of RavingFireball.

Origins
RavingFireball is the only known descendant of Dwin (that minor fire god). He doesn't appear to be entirely a human being, but bears no resemblance to any other kind of being - a hybrid of sorts? Who knows. However, it is possible that his transformation into his current state meant he has become an entirely different entity, presumably an SFlame.

A recent event shows that RF may have had a life somewhere else, but he seems to have forgotten it. His full name is a different one from the nickname RavingFireball: Delinius Rupert Langton. Who the Langton family are and what kind of history it has is vague and unknown.

Connection to Dwin
Not much is known about the exact nature of RavingFireball's powers, other than the fact he acquired them from Dwin. They include the capabilities mentioned under Habits, but also the following: limited flight; absorption, creation and prevention of fire; immunity to fire; teleportation in particular cases, either because he really thinks he should go somewhere or when he is panic-stricken or cornered by something malevolent. In particular the first reason seems to be related to 'the Appearify', which is not an actual dimension, though it has similar properties to one.

Habits
Despite no longer needing to hunt, he likes to do so as it was his sole leisure when he was still a Ranger. Why he no longer has to hunt? Due to the slight randomness of the powers he has, he can 'appearify' burritos and cake at will, ococcasionally with some cutlery or a table. Said burritos are consumed at the most illogical times and are always wrapped in aluminum foil.

RF does not often engage in chat, but always has a few anomalies in typing:

Firstly, he replaces any 'i', capital or not, by a 1. He also applies a rule to any vowel sound identical to the 'a' in 'take': it is converted into 'æ'. If the 'a' is followed by any given consonant and an 'e', this e is placed before the consonant, e.g. said word 'take' becomes 'taek'. The suffix '-tion' is changed into '-shun'. 'Cooperation' becomes "cooperæshun"

RavingFireball possesses the BOOKSHELF, an artifact of randomness that is only a ghost of things like Lazro's HAIRPIN or even the KEY. Its full name is HICKORY FRIGGINSON BOOKSHELF and it can give any existing book upon request. If necessary, it can turn into a compact shape: the BOOK(SHELF), in which case it looks like a normal book. Other forms include BOOKS(tone)HELF and BOOKSH(ot)ELF (though the latter form is due to disappear).

Combat
As he hasn't appeared in any canon story yet, his stats, skills and moves are not defined fully yet. In general, he possesses a very high magic power (such as would exceed the limit in Statland), but his attack strength and his defense are not that great. In particular his defense is his weak spot: his soul has a 'ragebound' side that controls him when enraged - when this is the case, his defense is lowered even further, leaving him a nasty sitting duck afterwards. Also, his heavy reliance on magic makes it almost impossible for him to fight creatures with a high resistance to it.

Magical

- Fireballs: summons three balls of the stuff science says is a flame: plasma. Strictly speaking, they can't 'collide' with anything, but as they are magical, they do.

- Fire Comet: A flaming rock ball comes flying down to explode in the enemies' faces. Does medium damage but the rock is slow enough to be dodged by better adversaries.

- Punch (IT HAS A SUPER ORIGINAL NAME): Along with 'Rocket Punch' this is the only hybrid attack (i.e. both physical and magical) RF physically punches something, but magically sets it on fire. Not very powerful.

- Rocket Punch: RF flies/charges forward and slams his fist into whatever there is. He always uses his right fist as he is left-handed. Has a chance of 10% to knock down an enemy and leaves RavingFireball at half his usual power for the next attack.

- Ring of Fire/Firewall RF creates a ring or other-shaped barrier of flames to reduce incoming damage. Ice, Freeze and Water-based attacks will not be blocked, but other attacks that need to travel in a straight line are (partially) blocked. Attacks that come from above will not be blocked either.

Firestorm was left out due to addition of the new attack Sunbeam:

A ray of guaranteed 100% hot destructive sun is released. Cannot be performed without RF practically dropping dead afterwards. It doesn't weaken him in terms of health or strength, but he is very slow to recover the lost energy from it. Due to this, he will never use this when he's alone, unless cornered or trapped in any way and threatened with death. Even then, it is likely he will freak out and teleport instead. Sunbeam is his last-ditch effort to eliminate enemies by 'normal' means.

RavingFireball also possesses some actual weaponry: two bows and a sword. While the sword isn't very special or impressive, the bows have some interesting properties. The Flingshot is about the only thing he made himself, along with the other bow, and fires both very sharp arrows that go right through some thicker kinds of armor and 'normal' arrows in the same fashion as a canon Triple Shot. However, it has its name for a reason: as long as RF can see where he's firing, he can hit any given target - the bow is strong enough to fire pretty much all the way to the horizon yet allows for quick firing at the same time. These factors cannot be combined, though, and the damage at huge ranges is low. When drawing it all the way at close range, though, it causes plenty of pain, even without the sharp arrows.

The 'unobvious bow' looks like any other starting bow at first glance. When looking more closely, however, it is revealed the bow can cause 'severe mindfuck to unauthorized people' when using it. It is rather something of a trap than a practical weapon.

What should be noted about these 'ordinary' weapons is that their damage is sometimes called 'high'. This is relative to what strength RF has. Firing the Flingshot at full draw, close range and with the extra sharp arrows is the highest damage, but compared to other characters, it only deals medium damage.

Skills

Aside from the attacks, there are also certain 'skills'. They do not damage directly, but usually affect attack and other stats.

- Rageburst (passive/cannot be activated) RF is angered by either a taunt, an injury of himself or a teammate or a combination, which activates it.His attack is temporarily freakishly high and his speed is raised in such a way he may attack twice in some cases. After it runs out (after one 'turn' or whatever else) he is exhausted and cannot use any active skills. He can still attack, but Rocket Punch and Sunbeam are disabled, as they consume too much energy in such a situation.

- Ragemode: Ragemode is the only skill that may activate after Rageburst, as it is triggered by severe wounding of self or the defeat of a teammate, though the latter does not do so very often. Ragemode is basically an extension of Rageburst. The difference is that it does not wear off until RF is subdued in any way

- NO U: Deliberately written in capitals as it involves yelling. RF prepares for an expected incoming attack by losing attention of anything other than what's within 2 feet of him. If successful, the attack is fully countered while he shouts 'NO U'. However, if the enemy that attacks suprises him, the counter fails and he is knocked down instead.

To be completed later.

Character traits
RavingFireball has an odd personality due to his soul's nature. Not unlike Serrangios, his soul is not a single piece: it apparently consists of multiple pieces, referred to as Aspects.

The normal Aspect (though rarily referred to as such) is the largest part and usually has control. It makes him a calm, friendly and helpful person.

The Ragebound aspect is by far the least stable and always aims at control. When he's angry, this side is in power and instead of the subtle glow that he usually gives off, flames cover him, though these do not burn anything they touch. This is also the part that activates Rageburst and Ragemode, and gives him a funny accent when yelling.

A smaller Aspect is the Lunaticismic one. Though it does not manage anything by itself, it does influence the normal soul part in stressful and panic-filled situations by making RF flip the helc and teleport rapidly within a small area, making him an unusually hard target. It also plays a role in the annoying side of him that usually offends people. A nice example is found in Muertween Eve 2, where he slaps Haru with a book and later apologizes. It is also often referred to as the Erratic Aspect of his soul.

Whether or not he has more Aspects isn't known, but it is very unlikely he does, as it would make him an extremely unstable person.

Artwork
None as of yet. It is likely that there will be some in the near future.