Ideas for Stick Ranger Options

Here you can post Stick Ranger Options!

With the new options into the 10.0 Stick Ranger, I thinked into mading a Stick Ranger Options topic :)

Seek Itens and Enemies
This option should be useful, here should have 5 options, they are:

Enemie only

The player seeks only enemies, but only if in range of sight

Item only

The player only seeks itens in the range of sight

Enemy 1st Item 2nd

If for example, theres a player between an item and an enemie, with this he will first kill the enemie and then pick the item

Item 1st Enemie 2nd

If for example, theres a player between an item and an enemie, with this he will first pick the item and then kill the enemie

Closest

If this is active, the player will seek the closest item

To make the stickman do not move, click the auto move and turn it off, doing that, ths bar will turn gray and unclickable

If the player is with Item only, if theres a item and a enemie in front of it, if the player have the enemie in range, he will kill the enemie to get the item

The player will be stopped if with item only and theres no item, he will only will attack when the enemie enter his range of sight, the same for enemie only

Enemie Focus
This option is useful to attack a certain enemie, the options are:

Closest

Attack the closer enemie only

Farthest

Attack the farthest from the stick man in hi range of sight

Stronger

Attack the Strongest enemie (with the higher AT) in his range of sight first

Weaker

The same as stronger, but attacks the weaker enemies first

High LP

Attack the enemies with the highest LP in the range of sight (not the TOTAL, but the current)

Low LP

Attack the enemies with the lowest LP in the range of sight (not the TOTAL, but the current)

First Boss

Attack the boss before aattacking the others, if theres a boss in the area

Last Boss

Prefer to kill all enemies in the area before kill the boss? Then select this

Random and Focus

The enemie is selected randonly, when choosed it will be attacked until die

Random and Switch

The enemie is choosed randonly, when choosed and attacked, the next attack is to another randonly choosed enemie

Click

The enemie who is attacked is the one you click, if not clicked and the last enemie clicked die, it turn into Random and Focus until you click into an enemie, clicking in one character do not change anything, but clicking the stage, make the enemie unselected. If you are in this mode, press control and click multiple enemies who you want to attack, to attack only these enemies randonly, or shift to select all the enemies of the clicked "family", for example, theres red roundhead walker, if you select he with shift, all the red roundhead walkers will be selected

Not the Clicked

The enemie you click will NOT be attacked, good with mushrooms and cactuses in the level, like the Click, control can be pressed to select multiple enemies and shift to select all the enemies of his "family"

The Last Boss, will make the character seek the enemies and ignoring the boss, same if in range, only will start attacking the boss when no enemies in the range of sight, useful versus mushrooms bosses

The selected enemies will have an yellow outline

Attack only Focused Enemies
Theres two options,they are:

Yes

This makes only the focused enemies be attacked, and the others do not be attacked any time, for example, if theres a sniper who will attack an enemie and other appear in front, it will pass the other enemie and attack the focused one, good for the Beach 3 Boss

No

This makes any enemie be attacked, same if not focused, if have the example of the "Yes", the enemie who appeared in front of the other will be attacked, good for enemie piercing weapons