User blog comment:Poisonshot/Blox Ranger/@comment-1713909-20140123194240

Alright, let's talk about criticisms.

Firstly, the map is way too fucking condensed. It feels very short as a result, and its very easy to blaze through it with the Super Run feature and completely bypass enemies as a result.

Secondly, enemies seriously need to attack in ways besides "walk up to dude and push against him till either he dies or i do". That is not fun. It IS possible to make enemies attack with ranged attacks. Look it up.

Thirdly, the respawning enemies can be very annoying at times, especially in tight ass corridors filled with the fuckers.

Fourthy, TIGHT ASS CORRIDORS FILLED WITH THE FUCKERS. Seriously, widen the place up a bit. Way too fucking tight.

Fifthy, the designs of the enemies are... A touch derpy, to say the least. Especially the wheel enemies.

Sixthy, a change of terrain every now and then would be nice. I know Grassland looks the same through out, but... Eh. The Castle area could be different.

Seventhly, change the "mascot" at the beginning of the game into an interactable NPC. It's possible to do that. Look up how to. It'd be good for people who haven't played the game before to get in on what's going on.

Eightly, change the weapons a bit. Default weapons aren't very fun. Maybe make a starting area besides Opening Street where you can choose an SR class, and appropriate weapons. Like the Town area, for example.