User blog comment:ZoshiX/Character Attacks/@comment-16075172-20131127144847

Poisonshot Altari
HS AAAAAA (Punch)- 1-2 damage.

HS 00AA00 (Indra Triple Pyramid Shot)- Can do up to 3333 damage (but minimum is 1 damage, so he resorts to use luck), poisons enemies and leave a trail of poison.

Ludicrine K. Z. K. A. J. DeCurro Anagram
HS AAAAAA (Jump Kick)- Decent kick attack.

HS EEDDBB (Aura Bolt)- A basic white bolt of magic dealing a fair amount of damage that pierces armor. Deals Light-type damage. First seen in Trix: Adventures of a UFO. It is the upgrade move of Wisper and the predecessor of the temporarily-gained Grand Hex

HS EEDDBB (Light Beam)- Medium, chance to stun.

HS EEDDBB (Healing Science)- A magical scientific remedy that heals or revives an ally. First seen in Trix: Adventures of a UFO. Minor Group Heal: A group healing spell first seen in Trix: Adventures of a UFO, later replaced with PSI Lifeup. Also called "minor healing spell".

HS FF0000 (Combustive Wind)- A move summoning a collection of small, tinted-pink bolts connected together crudely. The shot homes in on enemies and breaks up in groups of 7 with each hit until the shots are so weak that they disappear into nothing. Potentially causes very high damage. Takes a while to charge. Deals Fire-type damage and may slow the caster. As a very rare side effect, the shot may form a cut between dimensions, making it possible for Rift Guardiants to escape and alter the battle in unknown ways.

HS FFFF40 (Mage Thunder)- A hybrid Light and Dark type move. It appears exactly as PSI Thunder did and acts as a more powerful version of it.

HS EEDDBB (Grand Hex)- A move that conjures three hexes that fire three swirling Aura Bolts each. Deals high damage should all three bolts hit. Due to the loud-sound nature of the spell, it has the tendency to stun enemies or allies. Deals light-type damage.

HS EEDDBB (Wisper)- A weaker version of the Aura Bolt, losing its armor-piercing capabilities. It appears the same and deals Wind-type damage.