Talk:Stick Ranger Enemy Species/@comment-27529315-20160102184243

Ah, the more fun part of creating new enemies. I can specify what they do instead of just making a head shape which doesn't affect how enemies act at all...

Four new species for the wiki.

I was going to call this thing a worm but that name is taken up. It moves like a cross between a snake and an eel. It has to jump to move and stays in the air as long as a snake but can move as fast as an eel in the air. Once they land, they stop on the ground for three times longer than a snake. Anyone got an idea what to call this thing? A snEel? Nah, that doesn't work.

Atom: The atom hovers around in the air in a similar matter to Germ enemies. It moves slowly in the direction it wishes to move in. (slightly slower than a germ) Most Atom enemies have attacks where they fire rings of projectiles outwards from them.

Hoverer: Simple as its name. It hovers. The hoverer must stay within two tiles of the ground or it falls. If it falls into water, it is capable of pushing out of the water and going quite high. It will fall until it reaches the two tiles maximum to hover. Most hoverer enemies have high LP and tend to serve as meat shields for other enemies.

And the water based enemy:

Squid: Capable of propelling itself forwards but when it does so, it also propels itself upwards 30 degrees. If it wants to go lower, it has to wait for itself to descend before pushing itself forwards. At its maximum speed, it moves as fast as an eel.