User blog:A, Mori/Ludus History Idea

An short explanation of an idea that I had for the history of Ludus. This is meant to not affect the canonical stories very much, but does provide an explanation for why Ludus is as it is today. It also works to give the main characters (and perhaps their ancestors) a more important role and relevancy to the history of Ludus. (This is probably going to be struck down anyway.)

Historical thing
Ludus was originally inhabited by the Gridmasks/Humans (Or whatever other species was originally there) who had built a grand civilization for themselves. Their planet was discovered by several races of aliens who wanted to use the planet for its many resources. This prompted many wars between the people of Ludus and the aliens, along with many wars between the aliens themselves. The people of Ludus declared that the planet would be a neutral place, and would be a free land for any aliens, which they hoped would be seen as a gesture of peace. However, Ludus was still invaded after this. So the people of Ludus enlisted the help of thirteen great Witches of legend. These witches used their magic powers to protect Ludus from any invaders, while still letting the planet keep it's promise of allowing aliens to visit or inhabit the planet.

The people of Ludus lived well for quite a while, with no invaders. This was changed when the planet was lay out as the ground for a war between dimensions, in which several monsters from the Separ dimension were cast out and sent into their world. The monsters' hostile nature caused them to attack the people of Ludus without question. The people of Ludus, believing that this was the fault of the witches, immediately proceeded to hunt and kill those witches, causing even more trouble for them. It is known that only four witches survived those hunts, and they are not alive today. The people of Ludus would spend the next years fending off the monsters from their homes, though they could only keep the monsters at bay. The four witches who survived would seek out a way to tame the monsters for good, though they could not come out and use this power, for fear of being hunted down yet again. After a long time, these witches shared their knowledge of monster taming with three important characters, who would have the power to carry these actions out, and the witches then died. These three later met up and began to create a place that would teach others how to tame the monsters, which attracted the attention of other important characters. Together, they began taming the monsters, and would later provide those monsters a home in their new kindly state. This association would later grow to become LDZX, which would save Ludus from its' monster problem and provide the people with means of defending themselves from anything else.

It is known that, in their last throes, the witches cursed the people of Ludus and their descendants to constantly be invaded and attacked by the monsters and aliens which they feared, as a revenge for their hunting, but this curse would not apply to the people who they shared their knowledge of monster taming with or their friends. This is why the main characters have lived through the several attacks and invasions that plagued Ludus in the years forth (basically the reason behind the conflicts in all the stories).