Talk:Miner/@comment-3103523-20121008134000

I would have an idea for the Miner Class: it would have a certain percent chance of digging a Stone, a Crystal or a Jewel (you may add other type of compo item if it could be something that we can potentially find in the ground) (but usually you must at least complete the area where the targeted item is present i.e. if you want to randomly mine Emerald 1, Ruby 1, Sapphire 1 and Topaz 1 you must complete Grassland 3.