User blog comment:ZoshiX/Character Attacks/@comment-2012328-20131127225751

My attack list (subject to change):
 * Bash - Regular attack to one enemy.
 * Swing - Attacks all enemies with a little bit of attack loss.
 * Strike - A slower, less-accurate, but painful Bash.
 * Raise Axe - Minor increase to stats.
 * Call - Summons a pet, or stickman to battle. Ranges from minor pets to experienced classes.
 * Tarzan's Call (?) - A stampede of weapons, classes, and monsters attack all enemies, with almost every attack showering the field. Depending on the resistances, it could surpass the Starstorm, but still very far from Dakudoragonkaiza.
 * Necromance - Summon Skeletal Stickman with a per-determined class. Can summon with a random weapon as well as can be given one according to its class.
 * To me (at least), these type of stickmen will have infinite LP and can only be defeated by non-physical magic attack (callback to Mario RPG)
 * (When Axe of Chaos is wielded, one of two effects will occur)
 * Lightwave - Medium damage to all enemies, somewhat equal to PSI Flash O
 * Darksphere - Very high damage to all enemies but with lower accuracy, can cause blindness and in extremely rare cases, Darkening.
 * HS 00FFFF (Karma Arm) - A "device" with unknown properties. Cannot be (currently) performed by ordinary means by said user,