Talk:Rings/@comment-4879294-20130824040458

And now, for my final Mountaintop weapon idea:

Judgement Chakram 6, AT 8-9, AGI 20-30, Range 60, type Physical, MP 200, Bonus AT 1-1 (read on.... heheheh), dropped by Blue Boss Fairy Eel

Although this weapon will only generate a single 'stationary' pellet with 390 guide range which is unaffected by gravity, pierces terrain, and lasts for 20s..... the pellets' secondary effect is itself. So, as the fight wears on, the DPS just keeps climbing, since the pellets all self-replicate right after hitting an enemy, meaning it's basically pseudo-poison 'til death due to the way each newly-spawned pellet spawns right on top of the enemy the one that spawned it hit. I think it's a pretty good idea myself. Screws over pretty much any defense possible (except of course Black Crystal), not as good as Poison in the sense that it will seriously make Mushrooms and Cacti  FURIOUS  with you, DPS can't get too crazy too quickly, builds steadily enough. However, hit-and-run something other than Cacti or Mushrooms, and that's a pretty broken if potentially somewhat time-consuming way of dealing with stuff. Definitely a unique weapon at any rate since it's kinda hard to screw with normal logic for this class otherwise. ;P