Gunner (Monster Box) (PS)

The Gunner is a class in the game Monster Box. It uses a gun to shoot enemies at a rate of 1 attack per 40 frames (at first). While it deals powerful damage, it needs to use money in order to attack, and each level increases this amount of money further. This starts at 1 money and increases by 1 each upgrade.

Upgrades

 * AT: The damage dealt to monsters when attacking. Starts at 20 and increases by 10 each upgrade. Costs $(50(n+1)) for the nth upgrade.
 * AGI: How quickly the gunner attacks. Starts at 40 and lowers by 1 each upgrade, with a minimum of 10. Costs $(500n) for the nth upgrade.
 * Explosion AT: When this is upgraded, an explosion forms when a bullet hits a monster. It has a base AT of 5 and increases by 5 each upgrade. Costs $(400+(100n)) for the nth upgrade.
 * Explosion Radius: How many pixels the explosion's diameter is. Starts at 5 and increases by 5 each upgrade. Costs $(100n) for the nth upgrade.
 * Discount: When this is upgraded, it lowers the amount of money the Gunner uses when attacking by a percent. Starts at 0% and increases by 1% each upgrade, capping at 20%. Costs $(1000n) for the nth upgrade.