Talk:Card/@comment-4879294-20151205084204/@comment-1917722-20151205124222

AWFUL It's great. I vaguely remember this two-angel-two-something team where I at one point had more MAG invested than the Ice Chakram's MP cost (40, iirc). This would be very, very useful for several things (thinking of perhaps a Sniper optimised for the Indra Arrow - use the Amp card on whichever other weapon that requires less MP than the Indra and you suddenly have a purpose for the excess MAG.)

In short, it's a good idea and it should stay. And the fact that it cannot outdo the Quick's Card 5 is a very interesting feature that makes it all the more balanced.