User blog comment:ZoshiX/Stats Stuff/@comment-3293097-20160507193027/@comment-3103523-20160507220257

So, if I'm not mistaken...

ATK - Mostly physical damage (attacks with direct contact/melee weapons)

MAG - Mostly magical damage (magic spells)

DEX - Mostly physical(?) though could potentially be magical(?), ranged weapons (bows, guns ect.)

I guess I don't really have something against that, except for the fact that it would require an overhaul of everyone's stats which would mean effort. However it is worth mentionning that movesets usually compensate for the apparent problem (Revelian doesn't really incorporate ranged weapons in his moveset, characters with strong ranged damage tend to have high ATK and not incorporate melee attacks ect.)

A maybe potential just-throwing-out idea would be stats that dictate whether a character is more focused towards melee or ranged damage.

In the end, my stance on this whole DEX thing is... I don't know, really. I'll figure this out.