Stick Ranger Enemy Species

All species ' (including Ha55ii's; for inspiration; marked in orange ) movements are shown here. Feel free to add movements. You can also add a GIF of a species' movement, if acceptable.

If you'd like to add a new species, then upload the image of a "White Roundhead ______", and post it in the comments. Note the four important rules:


 * It should come with 1px border, no ifs, buts, nor maybes.
 * If the species is waterborne, then the BG should be in color code HS 00559C.
 * Double check that the name of your species hasn't already been taken (things can be sorted out in the comments, but not always, so please refrain from acting childish).
 * If possible, refrain to use the phrase "Like a real ____". Because species in game don't act like as similarly as to the ones IRL, i.e. Snake.

Sub-divisions

 * /Head Names/ - View, ask and suggest heads.
 * /Cell Labs/ - Heads, Species, and various anomalies exclusive from the Cell Center.

Ground


[[File:Blank_walker.png]] Walker
Walks in a velocity of about 2 px/sec.

[[File:Blank_snake.png]] Snake
Jumps around even without an enemy in sight.

[[File:Blank_wheel.png]] Wheel
Rolls around quickly, does not move when no enemy is in sight.

[[File:Blank_stickman.png]] Stickman
Walks around, flailing it's limbs while moving.

[[File:Blank_spider.png]] Spider
Crawls using its legs. Can jump in random intervals.

[[File:Blank_zombie.png]] Zombie
Staggers around by moving the leg opposite of the direction it is going. Is much more elastic than regular Stickmen, and tend to move faster than them.

[[File:Blank_bouncer_canon.png]] Bouncer (Canon)
Acts like a snake, except it doesn't bounce in fixed intervals, and can also move by sliding on the ground like a slug. It also bounces much lower than Snakes do. A fanon version of it is assumed to be the Lasher.

[[File:Blank_roller.png]] Roller
Its wheels roll like a wheel. Can also jump to clear small obstacles.

[[File:Blank_ball.png]] Ball
It bounces in one direction when hit and stops when it hits a wall. Immobile by itself.

[[File:Blank_drill.png]] Drill
Drills underground and pops up under enemies to inflict damage, then drills back underground to avoid attack. Slow, but tough. Floats in water, due to there not being ground there.

[[File:Blank_gorgon.png]] Gorgon
Jumps and walks very slowly. Created by Poisonshot.

[[File:Blank_scorpion.png]] Scorpion
It uses its legs to walk.

[[File:Blank_alien.png]] Alien
Walks like a stickman. Can jump if needed.

[[File:Blank_tiger.png]] Tiger
When it sees is prey, it leaps and tears towards them. Otherwise, it sneaks slowly.

[[File:Blank_giant.png]] Giant
The torso stays stationary while the lower body moves identically to Stickmen.

[[File:Blank_tumbler.png]] Tumbler
The structure topples (the heads do not) and lands on a head. The pattern is repeated for movement. The Tumbler may also bounce backwards if it is attacked head-on.

[[File:Blank_cart.png]] Cart
It moves like a car and summons small enemies, usually walkers (the little heads in the back) when it hits a wall.

[[File:Blank_l_walker.png]] L-Walker
Same as walker, but taller.

[[File:Blank_pipe.png]] Pipe (PS)
Warps into other pipes in the screen, if available.

[[File:Blank_devil.png]] Devil
Walks like a zombie.

[[File:Blank_robot.png]] Robot
Walks using its legs. Also can jump by remaining stationary for some time.

[[File:Blank_fighter.png]] Fighter
This species moves like a fighter in Powder Game. Some have A.I. and some do not.

[[File:Blank_turtle_tfm.png]] Turtle
Moves slowly with it's legs.

[[File:Blank_skater.png]] Skater
Skates (slides) with its wheels.

[[File:Blank_treant.png]] Treant
Walks and stomps around. Usually very physically strong.

[[File:Gecko-2.PNG]] Creeper
Moves by rolling its wheels. It can also scale walls and even ceilings.

[[File:Blank_spring.png]] Spring
Springs bounce everywhere. Some move, some don't, but all attack only when attacked.

[[File:Blank_dog.png]] Dog
Walks with its legs.

[[File:Blank_astronaut.png]] Astronaut
Moves like Stickmen, but hops every few steps. Exclusive to space-based levels, such as the Moon series.

[[File:Blank_chain_hgd.png]] Chain (HGD)
Moves similar to a tumbler.

[[File:Blank_slug.png]] Slug
Crawls like a real slug.

[[File:Blank_tank_tfm.png]] Tank (TFM)
Moves very slowly and attacks with its cannon.

[[File:Blank_bouncer.png]] Bouncer (TFM)
They bounce like a pogo stick, hence the name.

[[File:Blank_climber.png]] Climber
Like a Walker/Hanger, but it climbs sideways.

[[File:Blank_hanger.png]] Hanger
Like a Walker, but with reversed gravity.

[[File:Blank_tank_lazro.png]] Tank (Lazro)
Moves closer to the enemies until its attacks are in range. May retreat if necessary, but is very slow at moving.

[[File:Blank_stacker.png]] Stacker(s)
When grouped, it can be separated and re-stacked. Glides on the ground, slightly faster than a Walker.

[[File:Blank Ant.png]] Ant
Walks and mobs enemies with other ants.

[[File:Blank_boulder.png]] Boulder
Like a wheel, but rolls slower, solid, and will hurt its enemies on contact.

[[File:Blank_train.png]] Train
Glides like Roller, But takes damage if it hits a wall.

[[File:BlankBomber.PNG]] Bomber
Walks and only throws bombs. This is a normal bomb ---. Bombs explode after some time, mimicking Time Explosion 5.

[[File:Blank_Coil.png]] Coil
Bounces around in one spot. When a player gets hit by it while descending, it can blow characters into the distance.

[[File:Blank_car2.png]] Car
Like a real car. Mostly found in flat terrain.

[[File:Blank_mole.png]] Mole
Digs through the ground and pops up (will teleport if it disappears from the bottom of the screen).

[[File:Blank_square.png]] Square
Rolls like a wheel/tumbler.

[[File:Blank_spikeball.png]] Spikeball
Bounces around the stage and damages enemies on contact.

[[File:Blank_Chicken.png]] Chicken
Walks around and frequently hops.

[[File:Blank_centaur.png]] Centaur
More aggressive and faster than horses

[[File:Blank_Monkey.png]] Monkey
Behaves like a real monkey (such as climbing walls and ceilings). ''Often they steal your gold and then attempt to avoid other characters. You can get the gold back if you defeat them.''

[[File:Blank_Horse.png]] Horse
Like a tiger, but faster.

[[File:Blank_Dino.png]] Dino
Lifts its legs in the air whilst walking.

[[File:Blank_Slider.png]] Slider
Slides on the ground. Has less friction than Wheels/Rollers.

[[File:Cordyceps_Blank.png]] [[File:Cordyceps_Blank_Big.png]] Cordyceps
Crawls using its legs. Sometimes, it suddenly jumps or sprints. The smaller heads on the big version can be different from the main one.

[[File:Blank_Snail_neo.PNG]] Snail
Crawls along the ground.

[[File:Blank_Stickbot.PNG]] Stickbot
Walks like a stickman. But less flexible.

[[File:Blank_Spiderbot.PNG]] Spiderbot
Walks like a spider. But faster. Can jump and stomp.

[[File:Blank Silverfish.png]] Silverfish
Acts like an Eel above ground.

[[File:Blank_Crusher.PNG]] Crusher
Ripped from "Thwomp" of the Mario franchise; drops from the ceiling, attacks and goes back up.

[[File:Blank_Octopod.png]] Octopod
A hybrid of the Walker, Hanger and Climber.

[[File:Basilisk_Blank.png]] Basilisk
Walks very slowly. Can walk on all terrain. Stands still when attacking.

[[File:Blank_Lasher.png]] Lasher
Moves slowly when a Stickman is in range.

[[File:Hound_Blank.png]] Hound
Walks towards the player. When there is a large group, it'll walk faster.

[[File:Blank_Grasshopper.png]] Grasshopper
A slower version of spider. Tends to be shy and jumps approx. 5 times higher than the spider.

[[File:Blank_Jelly.png]] Jelly
Similar to the Bouncer, but is faster and doesn't jump as high.

[[File:Dancer_FIX.png]] Dancer
Moves slowly by "dancing", always found in packs.

[[File:Blank Walkerbot.png]] Walkerbot
Stays in place until a Stickman is near, then it jumps around.

[[File:Blank Wagon.png]] Wagon
Moves about much like a roller, but even faster.

[[File:Blank Golem.png]] Golem
Walks about rather slowly and heavily.

[[File:Blank Worm.png]] Worm
Members of this species vary greatly in length and mostly move only in the ground, sometimes coming out of the ground to enter a new land mass or attack. Thier motion is quite like an eel, except it is "swimming" through land instead of air, and the movement is less frenzied in a way.

[[File:Blank Bot.png]] Bot
Moves on ground, by walking around on its legs. It's torso isn't stationary but moves much less than the other body parts. It attacks by hitting the player with its arms.

[[File:Blank Slime.png]] Slime
Moves by bouncing up and down. They can stick to walls and ceilings. When a Slime comes in contact with any liquid, the body will dissolve and only the head will remain, unable to move but still able to attack. Pet Slimes who have lost their body will regenerate it on the next screen. Taken from Stick Ranger 2.

[[File:Blank Cube.png]] Cube
Can be pushed around by other players and enemies, sliding across the screen until it hits a wall, at which point it bounces back a bit.

[[File:Blank_monster-tree.png]] Monster Tree
Moves similarly to a Walker.

[[File:Blank_Tarantula.png]] Tarantula
Is identical to the Spider.

[[File:Blank_Titan.png]] Titan
Can move its arms around and can be pushed around by other players and enemies, sliding across the screen until it hits a wall, at which point it bounces back a bit.

[[File:Blank_Chesspiece.png]] Chesspiece
Slides or hops for a certain length and inflicts damage by touch. They react mostly after being attacked to simulate a turn-based attack system for each attack the player inflicts on them. Their movement is predetermined in relation to the chesspiece's head.

[[File:Blank Stong.png]] Stong
Movement varies from being able to move like a walker to not moving but being able to be pushed around and slide.

Werewolf

Movement of werewolf is like a zombie but it is faster.Werefolf can also jump.



Airborne


[[File:Blank_bat.png]] Bat
Flies, its wings flapping slightly.

[[File:Blank_dragon.png]] Dragon
Flies while moving its tail.

[[File:M2_New_species.png]] Copter (Canon)
Flies, a bit faster than a bat. Doesn't change altitude often.

[[File:Blank Germ.png]] Germ
Extends its limbs and reaches onto an empty space to "grab" onto. Seems to have a bit more friction in water.

[[File:Blank_copter.png]] Copter (ZX)
Flies like a real helicopter.

[[File:Blank_twister.png]] Twister (ZX)
Flies and spins very quickly, but most have terrible AGI.

[[File:Blank_ghost.png]] Ghost
Floats like dragons and move the same way.

[[File:Blank_ufo.png]] UFO
Works just like a satellite; orbits around enemies and attacks them.

[[File:Blank_satellite.png]] Satellite
Flies around in an orbit, just out of the reach of regular melee characters (they are generally shy, like Fairy Bats).

[[File:Blank_wyvern_cmbk.png]][[File:Blank_wyvern_ld.png]] Wyvern (Combak and LD, respectively)
Files similarly to a dragon, though could be more aggressive.

[[File:Blank_butterfly.png]] Butterfly
Flies around like Bats, wings flapping just like them.

[[File:Blank_hydra.png]] Hydra
Floats and moves like dragons; with the center dragon taking control. When one dies, the other heads are still alive and will attack if necessary.

[[File:Blank_moth.png]] Moth
Flies by stretching their wings a little.

[[File:Blank_bubble.png]] Bubble
Simply floats around.

[[File:Blank_Ace.png]] Ace
Like a plane, but flies faster and stronger.

[[File:Blank_lightning.PNG]] Lightning
Travels straight in a linear fashion, but has the ability to turn, usually in 90 degree angles. Bounces when it hits a wall.

[[File:Blank_Spinner.png]] Spinner
Spins in the air and if stopped it will start to fall.

[[File:Blank new cloud.png]] Cloud
Hovers in the air.

[[File:Blank_tornado_c98.png]] Tornado (C98)
Flies around in the skies and attacks from above. Often very fast.

[[File:Blank_spirit.png]] Spirit
Floats around, usually have more AI than average species. Often skilled in magic.

[[File:New_plane.PNG]] Plane
Files like a real plane.

[[File:Blank_Glider.png]] Glider
Glides around like a flying squirrel

[[File:Blank_Rocket.png]] Rocket
Flies around the stage with bursting red pixels (Fire) from the two nozzles. They try to land on the stickmen with fire. If the fire hit, it will drain 5 LP.

[[File:Blank_Guard.png]] Guard
Moves by flying or hovering, depending on their head. Mammoth guards can even make players levitate to make it easier to attack them.

[[File:Blank_Parachute.png]] Parachute
Glides around the stage.

[[File:Blank_Solar.png]] Planet
Only appears in Space-like levels. Moves around, looping at the side of the screen.

[[File:Blank_Gravity.png]] Gravity
They alternate between going near the top, then near the ground.

[[File:Blank_Warplane.PNG]] Warplane
Flies around the stage with it's rocket (It is located at the bottom, not the wings). It flies towards the player then fly back up and repeat.

[[File:Invader_Blank.png]] Invader
Floats around the stage until it notices a target, when it will charge and attack.

[[File:Blank_serpent.png]] Serpent
Basically they're like Eels that fly, but avoids water.

[[File:Blank_Virus.png]] Virus
Flies in the air in a straight direction until it touches a wall or the top of the screen. Then it bounces in another direction.

[[File:Blank_Corruptor.png]] Corruptor
Hovers around targets and keeps a decent distance while constantly facing in the direction of the target, almost as if there was an invisible bubble around the target. Occasionally lunges forward, then resumes pattern.

Aquatic


[[File:Blank_fish.png]] Fish
They swim regularly.

[[File:Blank_eel.png]] Eel
Swims like an aquatic dragon. Some Eels, on the other hand, have the ability to leave water and fly in the air.

[[File:Blank_diver.png]] Diver
It swims like a SR character.

[[File:Blank_mermaid.png]] Mermaid
Can flop around on ground, but swims extremely quickly, making it difficult to hit/dodge.

[[File:Blank_jellyfish.png]] Jellyfish
Moves around, inflicting damage as enemies touch its drifting tentacles.

[[File:Blank_seahorse.png]] Seahorse
Swims like a fish, but is as fast like a dragon.

[[File:Blank_giantdiver.png]] Giantdiver
Swims identically to a Stick Ranger character.

[[File:Blank_hermitcrab.png]] H-Crab (formerly Walkoyster)
Functionally the same as a Walker, though it can close its shell for increased defense.

[[File:Blank_submarine.png]] Submarine
Floats on the surface of water. It can sink deeper into the water, but eventually need to come up again, or they'll die.

[[File:Blank-plankton.png]] Plankton
Swims in small thrusts.

[[File:Blank_lilypad.png]] Lilypad
Floats there. Like ball, when hit, it moves slowly away from the team in a below-average speed. Is solid.

[[File:Blank_Eelskater.png]] Eelskater
Skates underwater.

[[File:Blank_Seasnake.png]] Seasnake
Like a eel, but faster and stronger.

[[File:Blank_Skeeter.png]] Waterbug
Skates on water, but cannot go on land.

[[File:Blank_Cyprinid.png]] Cyprinid
Swims the same way as mermaids.

[[File:Blank_Trout.PNG]] Trout
Swims like a fish, but faster.

[[File:Blank_Seastar.png]] Starfish
Acts like a walker, but speed is in-between the Walker and the Roller (moderate).

[[File:Blank_Clione.png]]Clione
Swims like an eel but much, much faster.

[[File:Blank_Manta-Ray.png]] Manta-Ray
Swims like a fish but slower.

[[File:Blank_Ctenophore.png]] Ctenophore
Propells itself using his tentacles.

[[File:Blank_Wave.png]] Wave
Slides on the water.

Immobile/Fixed


[[File:Blank_tree.png]] Tree
Can swing around. Does not move.

[[File:Blank_mushroom.png]] Mushroom
Attacks only when attacked. Does not move.

[[File:Blank_cactus.png]] Cactus
Attacks only when attacked. Does not move.

[[File:Blank_oyster.png]] Oyster
Does not move. Can close its shell to increase defense.

[[File:Blank_wrecker.png]] Wrecker
It points at the nearest player with its body. It is attached to a wall.

[[File:Blank_vine.png]] Vine
Dangles from the top of the screen. They stay rooted to its spot, but can swing around like trees. Does not move.

[[File:Blank-chip.png]] Chip
Does not move.

[[File:Blank_rotator.png]] Rotator
Rotates around in a circle. Base does not move.

[[File:Blank_Flower.png]] Flower
Does not move.

[[File:Blank_solid.png]] Solid
Hence the name, it is as solid as the ground. Some can glide around the surface of the ground, but most do not move.

[[File:Blank_chain_tfm.png]] Chain (TFM)
Hangs like a vine and can stretch a little bit. The base is fixed and does not move.

[[File:Blank_pincher.png]] Pincher
Pinches about. Does not move.

[[File:Blank_cannon.png]] Cannon
Throws bullets. Does not move.

[[File:Blank_plant1.png]] Plant (Poisonshot)
Rooted to the ground, can swing it's body like trees. Does not move.

[[File:Blank_plant2.png]] Plant (TFM)
Swings around like a tree. Does not move.

[[File:Blank_snowman.png]] Snowman
Similar to a boulder, but does not move.

[[File:Blank_turbine.png]] Turbine
Spins in midair. Does not move.

[[File:Blank-string.png]] String
Hangs on the ceiling and swings. Mostly found in Cavern-like stages. Length can be sometimes as long as the ground.

[[File:Blank-rope.png]] Rope
Hangs from the ceiling to ground. If an enemy gets under it, it will attack (usually by throwing projectiles or sending shocks through the rope). The head can move up and down too.

[[File:Blank-seaweed.png]] Seaweed
Like a tree, but aquatic.

[[File:Blank_coral.png]] Coral
Does not move.

[[File:Blank_vase.png]] Vase
Does not move.

[[File:Blank_spike.png]] Spike
Does not move. Damages enemies on contact.

[[File:Blank_shrub.png]] Shrub
Like a plant, it does not move.

[[File:Blank_Pot.PNG]] Pot
Does not move. A tree can be planted in it for extra support.

[[File:Blank_Totem.png]] Totem
Does not move.

[[File:Blank_Thornbush.png]] Thornbush
Touch these, and you get hurt (-8 LP). Does not move.

[[File:Blank_Hedge.png]] Hedge
The "hedge" is the same size as the head, but with this constant pattern. Does not move.

[[File:Blank_Tower.png]] Tower
Does not move.

[[File:Blank_Sprout.png]] Sprout
Does not move.

[[File:Blank_Building.png]] Building
Does not move.

[[File:Blank_C-Shroom.png]] C-Shroom
Exclusive in cavern-like stages. Does not move.

[[File:BlankPipeJMB.PNG]] Pipe (JMB)
Does not move.

[[File:Blank_chest.png]] Chest
The rectangle behind the head lifts up and down. Other than that, it does not move.

[[File:Blank_Bubbler.PNG]] Bubbler
Only blows bubbles, which has a different attack for different enemies. Does not move.

[[File:Blank_Mine.PNG]] Mine
Lays on the ground and waits for someone to step on it. "Attacks" when stepped on. Does not move.

[[File:Blank_Web.PNG]] Web
Sticks on the background. Does not move.

[[File:Blank_Springbot.PNG]] Springbot
Wiggles its arms and shoots. Does not move.

[[File:Blank_Reed.png]] Reed
Does not move.

[[File:Flytrap_Blank.png]] Flytrap (regular)
Does not move at all until a player is within range. When that happens, it grabs it with its leaves, immobilizing it until the flytrap is slain.

[[File:Flytrap_Blank_(royal).png]] Flytrap (royal)
Same traits as the regular Flytrap.

[[File:Blank_bumper.png]] Bumper
Does not move. "Deflects" the enemies/projectiles when touched.

[[File:Blank_Ocotillo.png]] Ocotillo
Does not move.

[[File:Blank_Cholla.png]] Cholla
Does not move.

[[File:Blank_Palmtree.png]] Palmtree
Does not move. Swings slower than the regular tree.

[[File:Blank_Fungi.png]] Fungi
Does not move.

[[File:Blank_Parasite.png]] Parasite
Sticks on a player/an enemy until either it dies or whom it's attached to. In latter case, it falls back to the ground. Itself, it does not move.

[[File:Subwoofer_FIX.png]] Subwoofer
Does not move. Its attacks usually have high knockback.

[[File:Blank Claw.png]] Claw
Does not move. Is assumed to be fixed at the top part to a ceiling and attack using the head.

[[File:Blank Ouroboros.png]] Ouroboros
Counterproductively spins around in a circle as though fixed to a center point. Otherwise, does not move.

Hybrid


[[File:Blank_flyman.png]] Flyman
It dances like a stickman and can fly like a bat at random intervals.

[[File:Blank_warper.png]] Warper
The part containing the head is stationary and is the part that can be attacked. The other warp attacks and can move freely on any solid surface, including walls, ceilings, and the floor of water. It can move any distance from the head.

[[File:Blank_Bacteria.png]] Bacteria
Floats in the air or water by waving its tentacles.

[[File:Blank_crab.png]] Crab
Moves with it's legs and pincers, whilst thrusting upwards a little, if in water.

[[File:Blank_cage.png]] Cage
Has a wheel for a body and a dragon for the tail. Hence that, they can both fly and roll in random intervals.

[[File:Shock2.PNG]] Shock
Blinks (teleports small distances) in the air or water.

[[File:Blank_fairy.png]] Fairy
Can both walk and fly short distances. CANNOT have a Fairy head due to redundancy.

[[File:Blank_pixie.png]] Pixie
Same as a Fairy, but cannot fly as far and CAN have a Fairy head.

[[File:Blank_bird.png]] Bird
When it sits on the ground and the player approaches it, it will fly away.

[[File:Blank_Frog.png]] Frog
Jumps and hops both in land and water.

[[File:Blank_Pegasaus.png]] Pegasus
Runs like a horse and flies as well.

[[File:BalloonSpecies.png]] Balloon
Some can fly slowly towards players. Some are tied to the ground and act like trees.

[[File:Naga_Blank.png]] Naga
Slithers towards the players and strikes with its arms. When underwater, it will move like an Eel.

[[File:Blank_Mutation.png]] "Mutation"
A combination of the Jelly and the Pincher. Doesn't occur in the wild and only gotten by breeding.

[[File:Blank_Angel.png]] Angel
Runs like a zombie and occasionally switches to flying.