Talk:Reaper/@comment-2012328-20140726030203

Yes, I did renamed the Death class into Reaper as it is more accurately called. Here are some of my comments:

*Might be replaced with each other
 * I would think this needs to have the instant kill ability because of the previous name (preferably scythes only, as the viles (What's a vile? Is it a sickle? I couldn't find anything and I would like to know how similar they are to scythes).
 * The Bullet stat, although there, is missing its value. I'll put in +0.2 unless it's something else.
 * The MAG stat seems a little off, as for the scythes it does what it does, but for viles, MP is useless. It does look normal, but for a class with two weapon kinds, it is slightly weird.
 * I've planned for a stat revamp (which would kill some purposes but hey it's a suggestion):
 * STR* - Instant KO +0.01% (Max 1%) ; AGI -1 (Min 50-60)
 * DEX* - Min AT +1 and Max AT +1 alternatively (for both weapons)
 * MAG - MP +1/hit ; Bullet +0.2
 * As per with the suggestion above, I'd think the scythes should have the advantage of the natural bullet stat, while the viles will have the advantage of magic AT stat.

Not a comment, but it has been requested by the author for some scythe/vile sprites and weapon stat remakes. Moved over to this comment so it won't be lost or somethin'. I could give a go for some sprites (unless someone else wants to do it, which I won't deny).