User blog:Samuel17/Bottledo

"Why yes, I am a living water bottle."

- Bottledo

Info
Nicholas (or better known by his nickname, Bottledo) is a living water bottle and the de facto leader of The Gang. He lived a rather average and uneventful life until his discovery of the iconic group he's part of today, which was still a developing business at the time. Bottledo proved to be an invaluable asset to the group with his great mind and abilities, and helped it flourish. Nowadays, he's a very well respected figure in the group, in many parts thanks to his resourcefulness and intellect, among other things.

Appearance
Bottledo is, well, a somewhat anthropomorphic water bottle. He possesses relatively short and stubby arms and three-digit hands. He is nearly always wearing a pair of dark teal shades, held by makeshift "ears", which are in fact nothing more than bits of metal nailed to his sides. He is also often seen with his trusty Water Blaster, carried on his back.

He also wears a hiker's backpack of sorts whenever he's adventuring or in combat, to carry his various weaponry. With the sheer number of weapons he has access to, it is safe to say that his backpack hides some sort of pocket dimension.

Personality
Bottledo is a friendly and easygoing, albeit witty guy that is not above spitting sarcastic remarks. However, beneath his silly looks and laidback personality, he is a watchful and analytic person. He is prepared for every possible outcome, and even if that doesn't work, he also happens to be resourceful: He is proficient when it comes to thinking up plans on the fly.

Abilities
Bottledo doesn't have many abilities outside of his fairly limited water magic and his ability to regenerate his own water naturally. He relies on his vast, mostly water-based arsenal of weapons to deal with enemies. His signature Water Blaster is a very effective and versatile weapon, and his many other tools at his disposal makes him very adaptable to whatever situation he's in. His water is known for having regenerative and curing properties, and Bottledo will take advantage of that by containing it and passing it to his teammates.

Relationships
WIP

Stats
Bottledo is a tankish character that can dish out quite some damage with his good Magic stat, and can take hits just as well with his good HP and Defense stats. He possesses an expansive and versatile movepool consisting of many attacking and supporting options, though he may have to trade a bit of durability to execute a few of those. However, he suffers from a lack of speed. While he has a barely usable Attack stat, if he has to rely on physical attacks, they tend to be subpar in terms of power.
 * Health: 48
 * Attack: 36
 * Magic: 55
 * Defense: 55
 * Speed: 27
 * Level: 44

Attacks
''Bottledo has a unique Water Meter stat that is drained by some attacks. The cap is 100%, and Bottledo will naturally regenerate 10% of the meter per turn. As Water Meter lowers, Speed linearly increases from 27 (100%) to 32 (0%) and Defense linearly decreases from 55 (100%) to 35 (0%).''
 * HS AAA (Blaster Bash) - Bashes the enemy with his blaster, dealing average damage. 10% chance of inflicting HS CC9 (Stun). Physical attack.
 * HS 009 (Water Shot) - Fires a shot of pressurized water from his Water Blaster, dealing moderate damage. Magical attack.
 * HS 009 (Bottle Blast) - A blast of high-pressure water is shot from his head, dealing moderate-high damage. 10% chance of inflicting HS CC9 (Stun). Drains 30% of Water Meter. Magical attack.
 * HS 009 (Charged Bottle Blast) - Charges for one turn before firing a massive blast of pressurized water at an enemy, dealing massive damage. 20% chance of inflicting HS CC9 (Stun). Drains a huge 60% of Water Meter, and cancels natural water regeneration one turn after its use. Magical attack.
 * HS 009 (Mist Shot) - Mist is shot at an enemy, dealing low damage but lowering its Accuracy by 35% for 3 turns. Magical attack.
 * HS 009 (Fog Spray) - Huge amounts of water vapor is sprayed from his head, dealing low spread damage. It lowers the Accuracy of all opponents by 35% for 3 turns. Drains 30% of Water Meter. Magical attack.
 * HS 009 (Water Ballon) - Fills up a water balloon that can be thrown for average damage. The splash can hit up to 3 enemies, but has 85% accuracy by default; If the attack misses, nobody will be hit. Magical attack.
 * HS 009 (Can Bomb) - Shakes and throws a can of pressurized, gaseous water which explodes on contact for above-average spread damage. Has a 10% chance of exploding for high widespread HS CC6600 (Explosion)-type damage; If it does happen, the attack has an additional 10% chance of inflicting HS CC9 (Stun). Has 60% accuracy by default; If the attack misses, nobody will be hit. Magical attack.
 * HS 009 (Water Jet) - Uses his Water Blaster to propel himself in the air, doubling his current Speed stat until he attacks again (raises Evasion accordingly, but turn order remains unchanged). Attacks that deal direct contact (i.e. Blaster Bash), when used next turn, will deal double damage.
 * HS 009 (Healthy Water V1) - Fills a bottle with water from his own body. It heals 20% of a teammate's max HP. Has a 3-turn recharge time. Drains 30% of Water Meter.
 * HS 009 (Healthy Water V2) - Same as Healthy Water V1, but heals status instead and prevents it for the next 10 turns. Drains 30% of Water Meter.
 * HS 009 (Mineral Water) - Same as the other two bottle support moves, but grants a +50% Defense buff for 3 turns instead. Drains 30% of Water Meter.

Armament

 * HS 00A0FF (Bottledo's Water Blaster) - His trustworthy blaster, and his most used weapon. Used for a variety of purposes: It blasts pressurized water of varying temperatures and properties at targets, can double as fire extinguisher, can be used to propel himself in the air, and more.
 * HS 009 (Bag o' Balloons) - Balloons that can be filled with the pressurized water from the blaster and then be thrown.
 * HS 009 (Gaseous Water Cans) - Acts as "water grenades" that can be shaken and thrown for a quite powerful water explosion. May violently explode for significant damage.

Traits

 * HS AAA (Charge Mode) - Can be activated at will. During Charge Mode, Bottledo not only regenerates a whopping 20% water every turn, but has increased defenses (+50%). He, however, can't do anything meanwhile.

Type Modifiers

 * HS C00 (Fire) (-50% damage taken)
 * HS 009 (Water) (-50% damage taken)
 * HS CC0 (Thunder) (+50% damage taken)

Trivia
WIP