Talk:Kaizo Street/@comment-3126873-20120722205431

I think that calling it "Kaizo" would be off. The original Kaizo Mario World was based on genuine difficulty, whereas copies and attempted remakes, including the official N64 version, did not fit the description of this. This seems to be based more on those such copies, hence the difficult enemies with no real gimmicks or clever traps. Perhaps if the level was designed in a way similar to Irritation Stickman...