User talk:HankGuideDude

Color shades
Hi, it's StickyS. I was just wondering if you could tell me the shades of a mine colored HS 66002E (. I want to update one of my scenes to match those shades. I'm using Castle Gate as the scene, by the way. StickyS (talk) 17:36, January 7, 2014 (UTC)


 * The Mine projectile? Sure, here are some back of the envelope writings for future reference:

Base/255 - Opacity of #000000 (Overlay) - Palette 255     - 255-255=   0                 - HS 66002E ( 194     - 255-194=  61                 - HS 4E0023 ( 147     - 255-147= 108                 - HS 3B001B ( 112     - 255-112= 143                 - HS 2D0014 ( 54      - 255-54 = 201                 - HS 16000A ( 22      - 255-22 = 233                 - HS 090004 (

19:46, January 7, 2014 (UTC)

Dunnae if you've noticed this
(Click to see it better)

We all made a thingy for you on rococks Roblox. I'm the bug guy on the left, Sam is next to me, and Ludicrine and Chase are kinda obvious cause names. The sand is there because Lud fucked up and didn't know about High Scalability models being undeletable (well, they are, but we didn't know how to at the time). This obviously isn't nearly as big enough of a "Thank you" for all the stuff you've contributed that you deserve, and we're sorry for that. Maybe later we can make a better one. DMSwordsmaster Talk Contributions 19:47, March 17, 2014 (UTC)


 * I kinda saw it but payed no close attention to it (much like most images at present during tough-ships). Yet, I have no mere words about how to go with much appreciation and gratitude, other than "You're all welcome!" I don't care of any fuckups there, as long as it is something meaningful, which it is! The menorah is a nice addition, though. 17:19, March 18, 2014 (UTC)