User blog comment:ZoshiX/Stats Stuff/@comment-3103523-20150416145005/@comment-16075172-20150416150030

I myself think that a critical hit should do extra damage all by itself. The thing where you have an X percent chance of even dealing a critical hit at all and then a 10% chance of it even dealing any extra damage kinda seems like an odd and unlikely thing to happen, so not really as useful a stat to try and alter, rather than just X percent chance of dealing this much more damage.