Talk:Wonder Jungle/@comment-3126873-20160808175846/@comment-3126873-20160810210828

PROGRESS (SQUIRT II):
 * Squiirt comes across a strange entity.
 * The entity offers to cure Squiirt of poisoning in exchange for the torch.
 * Squiirt accepts and is cured of poison.
 * Squiirt has no idea where anything is.
 * Squiirt falls down a hole into a leathery chamber.
 * Squiirt beholds a strange Orb on a pedestal.