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Chart of all the lances.
List of lances
Icon | Weapon | LV | AT | AGI | Range | Type | MP | Bonus AT | Buy | Sell | Creator |
---|---|---|---|---|---|---|---|---|---|---|---|
![]() | Lance | 2-4 | 80-90 | 40 | Physical | 100 | 12 | HGD | |||
Note: Starting weapon. | |||||||||||
![]() | Fire Lance | 1 | 2-6 | 80-90 | 40 | Fire | 8 | 1-3 | 250 | 31 | HGD |
Note: Drops a single flame that lasts for 2 seconds upon full MP. | |||||||||||
![]() | Poison Lance | 1 | 2-6 | 80-90 | 40 | Poison | 16 | 2-2 (0.4s) | 500 | 62 | HGD |
Note: Creates a stretched cloud that affect the entire lance upon full MP. | |||||||||||
![]() | Tin Lance | 1 | 3-4 | 50-60 | 30 | Physical | 750 | 93 | HGD | ||
Note: A faster and lighter lance. Has lower range akin to normal swords. | |||||||||||
![]() | Ice Lance | 1 | 3-6 | 80-90 | 40 | Ice | 32 | 0-0 (SLOW 15%) | 1000 | 125 | HGD |
Note: Launches a big two-arrow that can pierce through enemies, slowing them. | |||||||||||
![]() | Thunder Lance | 2 | 4-8 | 80-90 | 40 | Thunder | 32 | 1-14 | 1500 | 187 | HGD |
Note: Fires out 14 bolts akin to the Sniper's "shot" weapons. | |||||||||||
![]() | Dense Lance | 2 | 12-16 | 105-130 | 40 | Physical | 2000 | 250 | HGD | ||
Note: Has higher AT and AGI than most lances. | |||||||||||
![]() | Plague Lance | 2 | 4-8 | 80-90 | 40 | Poison | 60 | 0-1 (0.1s) | 2500 | 312 | HGD |
Note: Leaves a trail of 40 pellets behind in the air, but has a chance that it could deal no damage at all. An Emerald is vital. | |||||||||||
![]() | Long Lance | 2 | 8-10 | 80-90 | 50 | Physical | 3000 | 375 | HGD | ||
![]() | Dark Lance | 5 | 24-64 | 80-90 | 40 | Dark | 666 | 1-6666 0.02 drain one | 8500/85000 (depends on no. of compo slots) | 1062 | HGD |
Note: Resort weapon. Creates a big dark arrow wave (![]() |
List of fanon lances
Icon | Weapon | LV | AT | AGI | Range | Type | MP | Bonus AT | Creator |
---|---|---|---|---|---|---|---|---|---|
![]() | Lance | 1-3 | 10-15 | 50 | Physical | ? | |||
Note: This is the first weapon of Knights; they look like swords, but are longer, faster, weaker and have a spike at the front. These can use the long sword cards to get a longer lance. | |||||||||
![]() | Hot Lance | 1 | 2-5 | 10-15 | 50 | Fire | 10 | 2-6 | ? |
Note: When MP gets full, various heat attacks appear from the lance until 2 seconds pass. A garnet is good. Its spike at the front is red because is very hot. | |||||||||
![]() | Shock Lance | 1 | 3-7 | 10-15 | 50 | Thunder | 15 | 1-2 | ? |
Note: When MP gets full, the lance becomes lightning and shocking the enemies for a second. Its spike front is yellow because it is full of electricity. | |||||||||
![]() | Cold Lance | 1 | 4-9 | 10-15 | 50 | Ice | 15 | 0-0 (SLOW 50%) | ? |
Note: Similar to the Hot Lance, but it makes blue clouds and has the Ice type. Its spike at the front is blue because is very cold. | |||||||||
![]() | Envenomed Lance | 1 | 20-20 | 10-15 | 50 | Poison | 50 | 2-3 (3s) | ? |
Note: Also similar to the Hot Lance, but it makes green clouds and has the Poison type. Its spike at the front is green because it is envenomed. | |||||||||
![]() | Long Lance | 2 | 7-15 | 10-15 | 70 | Physical | ? | ||
Note: A longer and stronger lance. With a long sword card, it's as large as a priest's staff. This Lance is darker and has a larger spike at the top. | |||||||||
Thorn Lance | 8 | 20-25 | 15-20 | 40 | Physical | ? | ? | ? | |
Note: Releases 40 needles. |